The mega online game ‘World Of Warcraft’ launched in China in September 2009, but less than two months later the game’s operators have been told to stop collecting subscription fees and signing up new players or creating new accounts. This puts the future of the massively multiplayer online role-playing game in the region into fresh doubt!
China’s gaming regulator (GAPP) has reportedly said the sister company of NetEase, the company who run WoW, has grossly violated the rules. This all comes at a time when according to Reuters, Beijing is looking to tighten controls over online gaming with worries about its content.
What’s not to like about orks and witches and trees and things?
Weighing in on the current confusion the Chinese government’s Ministry of Culture, which also takes an interest in gaming in the country has reportedly said GAPP’s actions are “not appropriate.”
So who will out in this struggle to let geeks across China sign up and play in this epic fantasy?

[via Joystiq]
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