Posts Tagged ‘ELECTRONIC ARTS’

Rumor: Mass Effect 2 to Receive Massive Amounts of DLC

The original Mass Effect rocked our socks. Its DLC, though? Not so much. Fortunately, if a Microsoft Expert Zone retailer quiz is to be believed, BioWare’s making up for Mass Effect’s DLC deficiency in a big way with Mass Effect 2.

According to the quiz, planned content includes “episodic combat via DLC, weapon and armor packs, new downloadable characters for the campaign experience, new downloadable worlds, as well as full campaign expansions for download.”

Here’s hoping that BioWare doesn’t also take the EA Renegade route and peddle things like cheat codes and cosmetic upgrades for exorbitant prices.”Exorbitant,” in this case, meaning “anything other than free.”

masseffect2 Rumor: Mass Effect 2 to Receive Massive Amounts of DLC

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New Mass Effect DLC Arrives Not with a Bang, But with a Whimper

BioWare recently released some spankin’ new Mass Effect DLC, but, uh, it seems like they forgot to tell everyone. Titled “Pinnacle Station,” the Mass Effect DLC made a minimal impact upon landing, mostly because there was little-to-no pre-release hype associated with its launch. Oh sure, there were some hints – a wink, a nudge, and even a leak – but not a(n official) word from Microsoft or BioWare.

You’d think it’d be in your best interest to promote a new addition to your two year-old game, seeing as how most people have probably shelved it at this point. But then, we’re not marketing experts, so what do we know?

Anyway, the DLC costs five Washingtons – or one Lincoln – and gets Shepard and co. back in shape for Mass Effect 2 with 13 brand new combat missions.

Go grab it here, if you’re interested.

masseffect 2 New Mass Effect DLC Arrives Not with a Bang, But with a Whimper

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Battlefield 1943 PC Delayed into Early 2010

Another week, another game calls in sick for 2009. So, Battlefield 1943, what’s your excuse? After all, it feels like you’ve been out on consoles since, well, 1943. What’s the hold up? Said producer Gordon Van Dyke:

“We haven’t released a Frostbite [DICE's game engine] built game on PC, so going into this project we lacked a starting foundation we had on Console. There are also many different and unique only challenges to the PC that has lead to us pushing the release even further to Q1 CY 2010 [early next year].”

“This was a hard pill to swallow, but it was absolutely needed to ensure the features and functionality that PC Players have come to expect from Battlefield on PC are not missing. Things like support for DirectX 9 and 10, higher player count (up to 32-player matches), wide peripheral support i.e. Joysticks for flying, VoIP, and ranked server provider hosting. So it was and still is the absolutely right decision, for quality sake, to not release until it is ready.”

Disappointing as it is, you can’t really argue with that. See you front-and-center in 2010, Battlefield 1943. Until then, at ease, soldiers.

b1943 Battlefield 1943 PC Delayed into Early 2010

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